News
New and updated models (RSS): all, PS1, N64, Saturn
- New game: Driver (cars, cities and traffic lights), Time Extension interview, clean screen (2026-10-13): Driver (PS1) added to the library: player, police and civilian cars with damage, Game city levels and maps, time of the day, rain, traffic lights. Explore Driver's maps in the browser! Time Extension interview. Clean screen (Tab), GoldenEye 007 screen fixes.
- New game: Breath of Fire III (towns, dungeons, world maps and sprites), virtual joystick on phones, FF7 World Map minimap, GoldenEye 007 fixes (2026-10-11): Breath of Fire III (PS1) added to the library: towns, dungeons, world maps, interiors, sprites with directions and animations. Explore the game maps in the browser. Virtual joystick on phones (move around maps and levels), FF7 World Map minimap, GoldenEye 007 weapon fixes, Game Lighting fix on phones.
- New game: Syphon Filter (models, levels and animations), Select object tool, 3-point filter on every model, FF7 and Gran Turismo fixes (2026-10-10): Syphon Filter (PS1) added to the library: characters, weapons and levels, animations. Explore the game levels in the browser. Select object tool (pick placed objects and NPCs from levels), 3-point (N64) texture filter, save preview pictures and share cards, FF7 Typhon summon and Gran Turismo decal fixes.
- New game: Nightmare Creatures (characters, levels and animations), Scene tree and Select tool, Gran Turismo and RE2 fixes (2026-10-08): Nightmare Creatures (PS1) added: characters, monsters, bosses with animations, London levels with in-game fog. Scene tree and Select tool on model pages (select/hide parts and objects), Gran Turismo car fixes, new shortcuts, Resident Evil 2 new models and room object fixes.
- New game: Gran Turismo (cars, tracks), FF7 fields with people walking and model lighting, UV Select tool (2026-10-07): Gran Turismo (PS1) added to the library: cars, racing tracks with skies. FF7 scenarios with animated NPCs (like Cloud jumping off the train); battle cameras; FF7 characters tinted with each scenario light. UV viewer improvements, UV Select (select UV islands, faces in 3D). Quest 64 sky and windmill fixes, Color space option.
- New game: MediEvil (models, levels and animations), Quest 64 and GoldenEye 007 skies, fog and level animations, FF7 world map Weapons moving (2026-10-06): MediEvil (PS1) added to the library: characters, bosses, props and levels, animations, fog. Quest 64 skies by time of day, waterfalls. GoldenEye 007 skies, cameras, fog, doors. FF7 world map with animated Midgar Zolom, Weapons, Highwind.
- Final Fantasy VII world map with placed models (Diamond Weapon, Gold Saucer, etc), moving battle stages and summon fixes, resizable split view (2026-10-05): FF7: world map with Weapons, Highwind, cargo ship and story events; moving Corel train and Shinra elevator battle stages; summon camera fixes for Choco/Mog. Latest additions and Last updated on Browse, resizable split view, sprite animator split view, N64 3-point texture filter, FPS counter, new shortcuts.
- New game: Tomb Raider (models, levels and animations), King's Field and Shadow Tower in-game fog and lights (2026-10-04): Tomb Raider (PS1) added to the library: Lara Croft, enemies, items and levels, animations. King's Field I, II, III and Shadow Tower with in-game fog, lights, flames and level animations (doors, chests, levers), Shadow Tower ambient sound, Boku no Natsuyasumi movies and animated backgrounds, Arena scene tree.
- New game: GoldenEye 007 (models, levels and animations), UV view modes, orthographic camera and gizmos (2026-10-03): GoldenEye 007 (Nintendo 64) added to the library: characters, weapons, vehicles, levels, animations. New camera gizmo, orthographic camera, UV view modes, auto turn model around, Surprise me mode.
- New game: Shadow Tower (models and maps) and 3D Model Viewer customization (2026-10-02): Shadow Tower (PS1) added to the library: creatures, weapons and maps, animations. New Settings window (customize the 3D model viewer), FF7 summons and pre-rendered scenarios with view modes, wireframe and split view, new shortcuts and mobile fixes.
- New game: Spyro the Dragon (models and levels), Final Fantasy 7 facial expressions (2026-10-01): Spyro the Dragon (PS1) added to the library: characters and levels with animations. Final Fantasy VII characters now have swappable eyes, mouths and facial expressions, blinking included.
- Arena sandbox with 3D gizmos, split view, FF7's world map animated water and story toggles (2026-09-30): The Arena is now a sandbox with gizmos to position models, 3D model split view, story versions for places. Final Fantasy VII: animated world map water, battle stages with their story, re-mapped summons, new spell scenes. Quest 64, Resident Evil 2 and Virtua Fighter fixes.
- Three new games: Virtua Fighter, King's Field 2 and 3, PC Gamer (2026-09-29): 3 new games added: Virtua Fighter (Saturn), King's Field II and III (PS1). Article on PC Gamer, FoV and Zoom sliders, crop GIFs, FF7 and Quest 64 fixes.
- New game added: Quest 64 (Nintendo 64), also more RE2 and FF7 fixes (2026-09-28T21:00:00-03:00): The library got its first Nintendo 64 game: Quest 64, with its characters, animations and maps. RE2 Claire got ponytail and a NSFW blur was added to sensitive models.
- Save points and chests in FF7 fields, effects fixed, GIF with transparency, new chocobo race models (2026-09-28): Final Fantasy VII fields with save points, chests, items and materia like the game, chocobo race models, transparent GIFs, fixes for Resident Evil 2 and Boku no Natsuyasumi, FF7 effects and summon additive blending fixes.
- Models fixed, many website fixes, first contributors (2026-09-27): Final Fantasy VII model fixes (double-sided faces), Sephiroth and Cloud got eyes, export animations to GIF, and the first contributors.
- Explore retro games like never before. Pardall Games is live! (2026-09-26): Explore Final Fantasy 7, Resident Evil 2, Baroque, My Summer Time and King's Field (PS1) in 3D, with their models, animations, maps and VFX. More than 30 PS1 and N64 coming next.