Pardall Games
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New game: Nightmare Creatures (characters, levels and animations), Scene tree and Select tool, Gran Turismo and RE2 fixes

2026-10-08

Nightmare Creatures

New game: Nightmare Creatures added to the library!

Final Fantasy VII

  • Light arrows: in In game view, click the arrows next to the Light select to go to the previous or next scenario light, e.g. Cloud.
  • Light on split view: so you can compare characters with different lights. Click a side, then pick its light, e.g. Cloud with the Torture Room light on one side.
  • Fix: NPCs in fields stopped moving after a Story change, and some animations did not play. Fixed, e.g. Upper Junon.

Resident Evil 2

Gran Turismo fixes

New on the website

  • Scene tree: on a model page, click Scene tree to list what is inside the model: variations, objects and parts of segmented models (like segmented limbs), e.g. Cloud.
    • Click the eye of a row to hide or show it. Shift + click the eye to show only that row.
    • Double click a row to move the camera to it.
  • Select tool: click Select (or press V), then click a part, object or variation in the 3D view. Shift + click to select more. UVs of a selected part are shown in the UV views too.
  • Hide the selection: press H to hide what is selected, Shift + H to show only the selection.
  • UV Select as a standalone tool, next to Select (Shift + U). Click a UV island in the UV view or in the 3D view to select it, Shift + click to add to the selection, e.g. Lara Croft.
  • Focus and re-center: F moves the camera to the selection, R re-centers, in 3D and UV views. In split view they act on the view under the mouse.
  • Zoom up to 60x, and further out too.

New shortcuts

The full list is in Shortcuts. Some keys changed:

  • V: Select tool on or off.
  • Shift + U: UV Select on or off (was V).
  • Shift + V: variations side by side (was V).
  • F: camera to the selection. R: re-center (was F).
  • H: hide the selection. Shift + H: show only the selection.
  • O / Shift + O: next or previous background (was H).
  • 4: Vertex colors (Shift + V no longer does it).
  • Home / End: first or last step of an animation in the sprite animator.

Website fixes

  • Wireframe with variations side by side: pressing Z after Side by side drew every wireframe in the middle. Fixed.

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