Pardall Games
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New game: MediEvil (models, levels and animations), Quest 64 and GoldenEye 007 skies, fog and level animations, FF7 world map Weapons moving

2026-10-06

New game: MediEvil

MediEvil added to the library!

Quest 64 updates

GoldenEye 007 updates

  • Skies with moving clouds in the levels, e.g. Dam, and the sea around the Frigate.
  • Water: Dam, Water Caverns, Complex.
  • Moving objects: security cameras in Bunker, satellite dish of Surface, monitors playing the in-game screens, e.g. the Bunker's monitor wall. Show > Objects, one checkbox a kind.
  • In-game fog: click Game Lighting, e.g. Runway and Dam.
  • Aircraft rotors: Engines started turns the plane's propeller on the Runway.
  • Doors: Doors open opens the doors with the in-game speed, e.g. Facility.
  • Props placed in the levels: crates, consoles, drone guns. Show > Props.
  • Texture fixes: no more green around Blueprints, Wooden Crate and first person weapons, like the Cougar Magnum.

Final Fantasy VII updates

New on the website

  • Wider view on maps: maps and levels with a default, and separate field of view: 60. Change it in Settings > Default field of view (maps and levels).
  • Game Lighting on more games: the same View bar (3D | Game Lighting) and Fog checkbox on MediEvil, Quest 64 and GoldenEye 007, like King's Field and Shadow Tower.

How to follow for updates?