New game: Spyro the Dragon (models and levels), Final Fantasy 7 facial expressions
2026-10-01
Spyro the Dragon
New game: Spyro the Dragon added to the library!
- Characters: Spyro, Sparx, rescued dragons, each with his speech animation (e.g. Nestor), enemies, egg thieves and bosses, like Gnasty Gnorc and Metalhead.
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Levels and cutscene sets, and they are alive, playing as soon as they open:
- Water, waterfalls and lava flow, like in-game: Artisans Home, Magic Crafters Home, Twilight Harbor.
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Lights pulse: the pool of Dark Hollow, lights from Tree Tops. TIP: click the
Go Tobutton to jump to each detail. - Flags, torches, lamps and campfires move: Stone Hill, Peace Keepers Home, Dream Weavers Home.
- The level's sky color behind each level.
- Props, effects and sprite sets: chests, gems, dragon eggs, 3D font, flames.
Final Fantasy VII facial expressions
Final Fantasy 7 characters now have swappable eyes, mouths and facial expressions, blinking included!
- FF7 characters now blink, even in static poses.
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New
Facerow: select eyes (open, closed, happy, angry, sad, wink) and the mouth, or select the facial expression related to a game's scene. For example, Cloud's wink at the Honey Bee Inn. - Try it on Tifa, Aerith, Barret and Cid, or even in the Shinra Manager.
- The face is persisted in every view mode, animation, split view, the Arena and GIF exports.
Thank you Last Elixir Productions for making the video "FFVII Hid a Whole Facial Animation System from Us", which led me to find the facial expressions in the game disc.
Final Fantasy VII Summons
- Supernova re-mapped, game accurate: the summon animation now draws the game's polygons, the Sun is not clipped anymore.
New on the website
- Single Pause / Play button per map and level, playing as soon as the place opens. See the World Map.
- GIF export of maps, levels, stages and dungeons with animated textures.
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Shift+V: vertex colors on and off (Mstill alternates a model's view modes). - Zoom up to 20x.
- Thinner wireframe.
Website fixes
- Models that stopped loading ("HTTP 403") after the site stayed open for a couple of hours.
- Faster page loads: the catalog is now kept in the browser's cache.
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Show back facesno longer flickers where a front and a back face share the same spot.
How to follow for updates?
- Follow Pardall Games on X or bsky for updates and news, and myself, the creator, Alfred Baudisch, on X or bsky.
- Subscribe to the Pardall Games YouTube channel.
- Subscribe to the newsletter.